keyword - intervention

THREE DOGS, WARSAW



Polish translation of Ronald Reagan’s joke about american and communist dogs. The audio was played back in loop for 1 hour on Patelnia Square, Warsaw on the 4th of july 2016 in the occasion of the NATO summit in Poland.
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Here’s story about three dogs.
An American dog, a Polish dog and a Russian dog.
They are all having a visit, and the American dog was telling them how things were in his country.
He said, “You know, you bark… after you bark long enough, then somebody comes along, gives you some meat.”
And the polish dog said, “What’s meat?”
And the Russian dog says, “What’s bark?”.
Ronald Reagan – President of the United States

3 dogs

UP IN THE VALLEY

Up In The Valley is a sound/listening workshop taking place on the mountains of ValSabbia (Brescia) each year around end july/beginning of august. Registrations open in may/june.

Presenting a series of listening pieces and exercises specifically designed for the location, the workshop explores the propagation of sound in space and the interaction between sound, space and listener.

During the 5 days of the workshop, acoustic principles and sound effects such as reflection, absorption, filtering, and distance are staged and performed live.

Focussing on the position of the listener, the threshold of audibilty, and the distance from the sound source, the workshop investigates the potential of the listener to perceive and produce sound.

All the listening pieces are site specific and take advantage of the affordances/constraints of the location. Mountain serves as unique setting providing specific qualities such as high silence/noise ratio, long-distance acoustic horizon and multiple reflecting surfaces.

The pieces/exercises are presented as part of a series of walking excursions. The average time of each excursion is 6/8 hours including breaks.

DOCUMENTATION
CLICK HERE TO SEE THE DOCUMENTATION FROM THE PAST EDITIONS OF THE WORKSHOP

ABOUT THE PLACE
The workshop takes place in Presegno (Brescia) and its surrounding area. Presegno is a small village with less than a dozen inhabitants. The village is situated 1000 meters above sea level in the mountains of the Sabbia Valley. Here you can read more about the place.

ACCOMMODATION
Participants stay in a shared accommodation house (the former school of the village). The house consists of 2 big sleeping rooms, dining room, kitchen and toilets. If you want more privacy you can bring your tent and sleep outside.

FOOD
In the village there are no shops and there’s only one bar. Food is prepared together in the kitchen of the house where we stay.

MONEY POLICY
1) Approx 60 euro for the accommodation (6 nights)
2) Approx 40 euro for eating (6 days)
3) You choose how much you want to give according to your financial situation and your system of values. The initiative is 100% self organized.

PARTICIPANTS
Max number is ~10.
Not for those who suffer vertigo and panic attack.

EQUIPMENT
Bring approriate shoes (we’ll walk on steep mountain trails), long trouser (against insects), sun lotion, sun cap, water bottle/thermos, backpack, lunchbox, walking stick (only if you have one…), warm clothes (it might be slighlty cold in the evening, we’re 1000 meters high…), water proof jacket and everything you need in case of rain.
Bring your sleeping bag (there’re enough beds but not enough bed-sheets…).
If you have a history of anaphylaxis or any other allergic reaction to insect bites, bring your own epinephrine autoinjector and/or antihistamines.
If you have a mobile phone, download a white noise generator and a tone generator app (If you can’t find one, I will send you a couple of links by email).

HOW TO GET THERE
1) Flight with Ryanair to Milan/Orio al Serio or to Verona or to any other city in norther italy
2) Take a bus or train to Brescia.
3) Take a bus to Vestone/Lavenone.
I’ll come and pick you up at the bus station.
More detailed info will be sent to the registered participants.

REGISTRATION
send an email to: baitabaita AT riseup DOT com

Davide Invades Bologna

Intersections



A loudspeaker is installed on the side of a straight road. It diffuses a constant stream of white noise.
The loudspeaker is positioned in such a way that the projection of white noise is perpendicular to the direction of the cars.
The audience stands opposite to the loudspeaker on the other side of the road.

When a car drives on the road, it intersects the projection of white noise. In this way the audience can perceive a cut in the white noise continuum. The sequence of cuts is organized in relation to the number, speed and size of cars that pass on the road.

The intersection between white noise and cars generates sound effects of masking, cut-out and cross-fade

Rough docu video here: https://vimeo.com/138603693 (password “ciao”).

Solid-Void

solidvoid

The performance explores the architecture of specific sites by projecting white noise in space.

The fundamental parameters of the performance are: architectural elements (walls, colums, openings, …), body movements (360° rotation, presence/absence, movement speed), direction and movement of sound (direct/reflected, filtering), and the positioning of the audience (distance from the performer, positioning within a certain perimeter).

Here is the IMAGE DOCUMENTATION from a performance that i did in Bologna in 2014.

Soundstorming

soundstorming

Soundstorming is an exploration walk that invites participants to develop site specific interventions. Echoing the process of brainstorming, the workshop functions as an informal exchange of collective experiment with sound and listening.

Soundstorming begins with a semi-structured walk that interesects a certain area or territory. Participants stop the walk and start working whenever they find a potentially interesting location, whether it is an abandoned building, a construction site, or an area under transformation. The fundamental parameters for choosing where to stop relate to the spatial affordances of the place, its configuration and acoustic quality as well as to the freedom of movement it provides.

Participants bring to the walk their own technical equipment. Everything must be compact and easy to carry around. Bent electronics, small analog/digital sound instruments, sound generators, portable loudspeakers, megaphones, pre-recorded sounds, contact mics, sound playback/recording devices and found objects are some of the tools for developing interventions and situations.

Besides being a direct process for fast prototyping of outdoor interventions, Soundstorming provides a context in which participants acquire emotional and practical knowledge about some of the most debated issues concerning the notion of place, the role of the context, the definition of private/public, the abandoned, the act of trespassing, the production and reappropriation of space.

DOCUMENTATION
CONCEPTS from the workshop at STEIM, Amsterdam, 2012
IMAGES from the workshops at STEIM, Amsterdam, 2012
VIDEO from the workshop at STEIM, Amsterdam, 2012
VIDEO from the workshop at IMM, Dusseldorf, 2011