keyword - intervention
UP IN THE VALLEY 2016 – 25>29 JULY
This is me walking through different rooms of the same building. I compare the acoustic response of each room by means of a pair of metal plates that I attached to the sole of my shoes.
Passages under bridges have always been interesting places for acoustic tests. In this video, the resonance of a concrete tunnel is triggered by the explosion of a series of firecrackers.
Up In The Valley is a sound workshop that takes place in a mountain setting. The workshop explores the physical nature of sound and the concept of listening-as-intervention.
White noise and sound impulses are the tools that participants use to generate sound and activate the acoustic of the space.
All the exercises are body-based and run under a semi-structured improvisation frame that refers to the notions of presence, duration, and intersubjectivity.
The detailed program for each day (start time, sort of activities, lunch time, end) is defined day by day together with the participants.
The mountain setting provides specific qualities such as:
- high silence/noise ratio
- long-distance acoustic horizon and
- irregular reflecting faces, obstacles and boundaries.
With these properties in mind, a set of ad-hoc-exercises is designed and presented to the participants.
Basic acoustic principles and sound effects such as:
- propagation in the open field
- absorption and
are staged, practiced, and performed live.
The intention is to:
- observe how sound interacts with the setting and
- physically interfere with the behaviour of sound in space.
- the position of the listener
- the distance from the sound source and
- the threshold of audibilty
the workshop investigates the potential of the listener to use his/her own body to modify the propagation and reception of sound.
To have an idea of the activities that are presented in the workshop please see the following links: From A Distance, Solid-Void, The Sound Of White Noise, Solid Body.
DOCUMENTATION FROM LAST YEAR
See the DOCUMENTATION IMAGES from the last edition of the workshop.
The duration of the workshop is 4 days: from the 3rd to the 6th august.
The arrival of participants to Presegno is expected for the 2nd of august.
Participants will be hosted in a shared guest house. The house consists of 2 big sleeping rooms, dining room, kitchen and toilets. The house is simple and clean. If you want more privacy you can bring your tent and sleep outside.
Regular trips to the closest grocery shop will be organized. It’s possible to share grocery costs and organise cooking rounds. In the village there are no shops and there’s only one small restaurant. If you prefer you can stay autonomous and buy food/cook for yourself.
Maximum number is 7.
Write an email to davide [DOT] tidoni [AT] gmail [DOT] com. You pay when you arrive to Presegno.
ABOUT THE PLACE
The workshop takes place in Presegno (Brescia) and in the surrounding area. Presegno is a small village with less than a dozen inhabitants. It is situated 900 meters above sea level in the mountains of the Sabbia Valley. Here you can read more info about the place.
ST. LORENZO PARTY
On the 10th of August the community of Presegno organizes a party for the celebration of S. Lorenzo. If you are here you cannot miss it! In case you want to participate to the S.Lorenzo party on the 10th of August you have to pay 5 euro extra per night for the guest house. Here you can listen to some FIELD RECORDINGS that I made at the party in 2013.
HOW TO GET THERE
1) Flight with Ryanair to Milan/Orio al Serio 2) take a bus or train to Brescia 3) take a bus to Vestone/Lavenone. We’ll come and pick you up at the bus station. More detailed info will be sent to the registered participants.
Davide Invades… Přechodné Zóny Festival, Prague
Davide Invades… The Brussels Program
Davide Invades… The Bologna Program
A loudspeaker is installed on the side of a straight road. It diffuses a constant stream of white noise. The loudspeaker is positioned in such a way that the projection of white noise is perpendicular to the direction of the cars. The audience stands opposite to the loudspeaker on the other side of the road.
When a car drives on the road, it intersects the projection of white noise. In this way the audience can perceive a cut in the white noise continuum. The sequence of cuts is organized in relation to the number, speed and size of cars that pass on the road. The intersection between white noise and cars generates sound effects of masking, cut-out and cross-fade
Rough docu video here: https://vimeo.com/138603693 (password “ciao”).
WE PROVOKE THE CITY AND LISTEN TO ITS RESPONSE
EACH EXPLOSION LEADS TO A CONFLICT
EACH EXPLOSION LEADS TO AN ENCOUNTER
EACH EXPLOSION LEADS TO A DIALOGUE
SET THE FUSE ON FIRE AND GET READY FOR CONFRONTATION
1) The group walks in the city at night-time looking for places where to burst firecrackers.
2) The group moves silently, like in a sabotage action.
3) Once the firecracker is set off, the group concentrates on the impact of the bang.
The performance explores the architecture of specific sites by projecting white noise in space.
The fundamental parameters of the performance are: architectural elements (walls, colums, openings, …), body movements (360° rotation, presence/absence, movement speed), direction and movement of sound (direct/reflected, filtering), and the positioning of the audience (distance from the performer, positioning within a certain perimeter).
Here is the IMAGE DOCUMENTATION from a performance that i did in Bologna in 2014.
The walk takes place at night.
Participants have to bring along a stick and an object to hit (ex: a paint bucket).
Each participant walks alone beating very simple and minimal rhythms (start from the beat of your own pace).
Everybody can take a different path.
Attention goes to the reflections bouncing off the walls of the builidings.
There’s no listening without intervention.
CitySoundResearcher, Köln, Germany
CitySoundResearcher is a research month in which I develop a series of listening strategies for specific locations in the city of Köln. The city serves as laboratory for my soundwalks and interventions. Perhaps an exploration on the wild side, CitySoundResearch may also survey sound locations or serve as a deep collective listening experience. 3>29 Nov 2011. Click here for more info about dates and meeting points.
Soundstorming is an exploration that invites participants to develop site specific interventions in the outdoor space. Echoing the process of brainstorming, Soundstorming functions as a mobile playground for collective experiment with sound and listening.
Soundstorming begins with a semi-structured walk that interesects a certain area or territory. Soundstormers stop the walk and intervene sonically whenever they find a potentially interesting location, whether it is an abandoned building, a construction site, or a public area. The most important qualities that are considered when searching for a location are: 1) spatial structure and architectural elements 2) acoustic and sound sources 3) freedom of action and movement. The choice of the locations is also driven by curiosity and intuition.
Soundstormers bring to the exploration their own technical equipment. Everything must be compact and easy to carry around. Bent electronics, small analog/digital sound instruments, portable speakers, megaphones, microphones, sound playback/recording devices, and found objects are some of the tools that can be used for developing interventions and situations.
Besides being a direct exploratory method for fast prototyping of outdoor interventions, Soundstorming provides a context in which participants acquire emotional and practical knowledge about some of the most debated issues in contemporary spatial discourse. This includes: the production and reappropriation of space, the role of the context, the experience of the abandoned, and the act of trespassing.
CONCEPTS from the workshop at STEIM, Amsterdam, 2012
IMAGES from the workshops at STEIM, Amsterdam, 2012 + IMM, Dusseldorf, 2011
VIDEO from the workshop at STEIM, Amsterdam, 2012
VIDEO from the workshop at IMM, Dusseldorf, 2011