keyword - white noise

THE SOUND OF WHITE NOISE

tsown

The Sound of White Noise is an audio piece consisting of a series of listening instructions that are broadcasted on the radio and performed by the radio listeners at home. The instructions are about specific body positions and movements that the listeners have to perform in relation to the sound system they are using and the space where they are. A recorded voice gives the instructions and guides the listeners through the entire duration of the piece. Each instruction invites the listeners to interact with the white noise that is diffused through the radio. The movements and gestures that the listeners perform modify the stream of white noise that is diffused in the room and the way it is perceived.



The piece has been broadcasted on the 29th of April 2015 on Deutschland Radio Kultur. A french version of the piece has been realized in 2017 (produced by ACSR, Brussels) and received a mention at the Phonurgia Nova Prix Art Sonore, Paris 2017.

Intersections



A loudspeaker is installed on the side of a straight road. It diffuses a constant stream of white noise.
The loudspeaker is positioned in such a way that the projection of white noise is perpendicular to the direction of the cars.
The audience stands opposite to the loudspeaker on the other side of the road.

When a car drives on the road, it intersects the projection of white noise. In this way the audience can perceive a cut in the white noise continuum. The sequence of cuts is organized in relation to the number, speed and size of cars that pass on the road.

The intersection between white noise and cars generates sound effects of masking, cut-out and cross-fade

Rough docu video here: https://vimeo.com/138603693 (password “ciao”).

Solid-Void

solidvoid

The performance explores the architecture of specific sites by projecting white noise in space.

The fundamental parameters of the performance are: architectural elements (walls, colums, openings, …), body movements (360° rotation, presence/absence, movement speed), direction and movement of sound (direct/reflected, filtering), and the positioning of the audience (distance from the performer, positioning within a certain perimeter).